Functioned as CG Supervisor for both Seasons 1 and 2, leading and managing a broad spectrum of artists including modelers, look dev artists, riggers, character animators, FX artists, set designers, layout artists, and lighting/rendering artists.
Took charge of overseeing all aspects of animation, ensuring that each frame met the highest standards of quality and creativity.
Ensured that all visual effects aligned with client standards, maintaining a consistent level of excellence across episodes.
Handled bidding and scheduling for each episode's effects and animation work, demonstrating proficiency in project management and resource allocation.
Contributed creatively to the design of complex FX elements such as smoke, fire, snow, and water effects, showcasing technical expertise and artistic vision.