Operated as a Nuke compositor for "The Last Ship," skillfully integrating CG and live-action elements to enhance visual storytelling in an episodic TV format.
Executed complex compositing tasks including the integration of full-size props and sets such as ships, islands, and helicopters, and the addition of muzzle flashes, blood elements.
Employed advanced techniques for element removal and replacement, ensuring seamless integration and scene continuity.
Played a crucial role in compositing realistic explosions, adding intensity and realism to action sequences.