Served as a Nuke Compositor on "Fear the Walking Dead," specializing in merging CG with live-action footage to create immersive set extensions and scene enhancements.
Executed sky replacements, including the procedural generation of star fields, adding depth and realism to various scenes.
Applied detailed visual effects such as blood hits and zombie enhancements, contributing to the show's signature aesthetic and visual impact.
Utilized a blend of technical expertise and creative problem-solving to ensure seamless integration of visual elements within the episodic TV format.