From Mar 2010 To Sep 2010
Worked as CG Animation & Layout Supervisor, creating multiple shots for a Discovery Channel Documentary || CG Supervisor, Maya VFX Artist, Nuke Compositor. Worked with VFX Supervisor & Director on all CG animation, texturing, modeling, and layout, as well as working as a Lead Maya FX artist and Nuke Compositor. Also functioned as Generalist Problem Solver.
See on IMDBFrom Apr 2010 To Apr 2010
Creating visual effects shots for Deadliest Warrior || Nuke Compositor, Maya Texture artist. Created explosion shots and podding comps. Painted Mayan Temple.
See on IMDBFrom Dec 2009 To Feb 2010
Visual effects work for a Mudvayne 3 Act Music Video Series. This project is for Sony/Epic Records. Check out Mudvayne's website at www.Mudvayne.com || Lead Maya Generalist. Created CG insects, particle effects, scene recreations and dynamic effects using Maya. Includes all modeling, texturing, lighting and rendering. Also composited finished shots using Toxik and Combustion.
From Sep 2009 To Dec 2009
Professor at the University of Advancing Technology, a private school in Tempe AZ. I am teaching Match-Moving and Digital Illustration. || Instructor of Match-move, Visual Effects and Digital Illustration
From Oct 2005 To Dec 2005
Primarily worked as a 3D Modeler for the Video Game "The CiTAGA Project". I also created the Cinematic Opening AnimationVideo Game Modeling And Cinematic Animation
From Sep 2009 To Nov 2009
Created visual effects, set extensions, digital matte paintings, creature/particle effects and much more on a Val Kilmer / Kevin Sorbo movie! Check out their site at www.TalesOfAnAncientEmpire.com. || Lead Maya Generalist. Created set extensions, fog & dynamic effects, as well as complete scene creation using Maya, Toxik, Combustion & Photoshop.
See on IMDBFrom Jun 2009 To Aug 2009
Creation of a space bug that is found on The Perfect Planet. || Lead VFX Artist. Created CG Creature using Maya. Included all models, textures, rigging, animation, lighting and rendering. Also did the match-move and compositing.
See on IMDBFrom Jun 2009 To Jun 2009
Creation of title animation for Locker 13 television series. || Title Animation Artist. Created opening title sequence for Feature Film. Models, dynamics, textures, lighting were all done in Maya. Combustion was used for all compositing.
See on IMDBFrom May 2009 To Jun 2009
Lead Visual Effects Artist. Created CG elements for photographed plates, included modeling, texturing, match-move, lighting, dynamics, animation and compositing. Primarily used Maya and Combustion
See on IMDBFrom Jun 2009 To Jun 2009
Ran production sound and operated Boom, did roto and paint out work. Did the sound mix for the final film. || Visual Effects Artist. Fixed "fix-it-in-post" footage issues. Included roto and paint-out. Also worked as Production Sound Engineer.
See on IMDB